<linker>
  <!--
    Keeps the AR 51 SDK's networking code in IL2CPP builds (Quest standalone and Windows IL2CPP).
    It looks types up at runtime, so without this list a build connects and then fails on the first
    message. Copy this file into your own project's Assets folder if you do not keep the sample.
  -->
  <assembly fullname="Grpc.Core" preserve="all"/>
  <assembly fullname="Grpc.Core.Api" preserve="all"/>
  <assembly fullname="Google.Protobuf" preserve="all"/>
  <assembly fullname="System.Memory" preserve="all"/>
  <assembly fullname="System.Buffers" preserve="all"/>
  <assembly fullname="System.Runtime.CompilerServices.Unsafe" preserve="all"/>
  <assembly fullname="AR51.GRPC" preserve="all"/>
  <assembly fullname="AR51.Unity.SDK" preserve="all"/>
  <assembly fullname="AR51.Discovery" preserve="all"/>
  <assembly fullname="AR51.Utilities" preserve="all"/>
</linker>
