// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "Adapters/PicoBoundaryAdapter.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AR51SDK_PICO_PicoBoundaryAdapter_generated_h
#error "PicoBoundaryAdapter.generated.h already included, missing '#pragma once' in PicoBoundaryAdapter.h"
#endif
#define AR51SDK_PICO_PicoBoundaryAdapter_generated_h

#define FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_14_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesAPicoBoundaryAdapter(); \
	friend struct Z_Construct_UClass_APicoBoundaryAdapter_Statics; \
public: \
	DECLARE_CLASS(APicoBoundaryAdapter, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AR51SDK_PICO"), NO_API) \
	DECLARE_SERIALIZER(APicoBoundaryAdapter)


#define FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_14_ENHANCED_CONSTRUCTORS \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	APicoBoundaryAdapter(APicoBoundaryAdapter&&); \
	APicoBoundaryAdapter(const APicoBoundaryAdapter&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APicoBoundaryAdapter); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APicoBoundaryAdapter); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(APicoBoundaryAdapter) \
	NO_API virtual ~APicoBoundaryAdapter();


#define FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_11_PROLOG
#define FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_14_INCLASS_NO_PURE_DECLS \
	FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> AR51SDK_PICO_API UClass* StaticClass<class APicoBoundaryAdapter>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Projects_unreal_projects_projects_unreal5_4_pico_Plugins_AR51SDK_PICO_Source_AR51SDK_PICO_Public_Adapters_PicoBoundaryAdapter_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
