// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AR51SDK_PICO
#pragma once
#include "C:/Projects/unreal_projects/projects/unreal5_4_pico/Intermediate/Build/Win64/x64/unreal5_4/Shipping/Engine/SharedDefinitions.Engine.Project.ValApi.Cpp20.h"
#undef AR51SDK_PICO_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_PROJECT_NAME unreal5_4
#define UE_TARGET_NAME unreal5_4
#define UE_5_0_OR_LATER 1
#define UE_MODULE_NAME "AR51SDK_PICO"
#define UE_PLUGIN_NAME "AR51SDK_PICO"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define PICOXRINPUT_API 
#define AR51SDK_PICO_API 
#define GOOGLE_PROTOBUF_NO_RTTI 1
#define GPR_FORBID_UNREACHABLE_CODE 1
#define GRPC_ALLOW_EXCEPTIONS 0
#define _SILENCE_CXX20_IS_POD_DEPRECATION_WARNING 1
#define _SILENCE_ALL_CXX20_DEPRECATION_WARNINGS 1
#define UE_5_2_OR_LATER 1
#define UE_5_3_OR_LATER 1
#define __NVCC__ 1
#define AR51SDK_API 
#define PROCEDURALMESHCOMPONENT_API 
#define ANIMGRAPHRUNTIME_API 
#define GEOMETRYCOLLECTIONENGINE_API 
#define FIELDSYSTEMENGINE_API 
#define CHAOSSOLVERENGINE_API 
#define DATAFLOWCORE_API 
#define DATAFLOWENGINE_API 
#define PICOXRHMD_API 
#define HEADMOUNTEDDISPLAY_API 
#define EYETRACKER_API 
#define WITH_LAUNCHERCHECK 0
#define LAUNCH_API 
#define SESSIONSERVICES_API 
#define ANDROIDPERMISSION_API 
#define XRBASE_API 
#define AUGMENTEDREALITY_API 
#define MRMESH_API 
