# AR 51 Unreal SDK - OpenXR plugin

- **Version:** 2.4.0.0
- **Supported Unreal Engine:** UE 5.3, UE 5.4, UE 5.5, UE 5.6, UE 5.7, UE 5.8
- **Platforms:** Win64, Android
- **Distribution:** source (compiles against your project's engine build)

## Requires
- **AR 51 SDK Core** (AR51SDK) for your Unreal Engine version - install it alongside this plugin.

## Install
1. Copy this plugin into your project's `Plugins/` directory (folder name: `AR51SDK_OPENXR`).
2. Make sure the required plugin(s) above are present in the same project.
3. Regenerate project files, then build your project - the plugin compiles from source for your engine version.

Per-engine differences are handled automatically at compile time. See the SDK CHANGELOG for release notes.
